Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Guildpact Paragon

· Artifact Creature — Construct

Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 5/5

Similar cards

Color identity:
NameManaTypeText
Torrent of Souls 4B/RSorcery Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell. (Do both if {B}{R} was spent.)
Crossroads Candleguide 4Artifact Creature — Scarecrow When Crossroads Candleguide enters the battlefield, exile up to one target card from a graveyard. {2}: Add one mana of any color. 3/4
Cleansing Beam 4RInstant Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
Dreamcatcher UCreature — Spirit Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card. 1/1
Forgotten Ancient 3GCreature — Elemental Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures. 0/3
Enigma Eidolon 3UCreature — Spirit {U}, Sacrifice Enigma Eidolon: Target player mills three cards. Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand. 2/2
Commence the Endgame 4UUInstant This spell can't be countered. Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Aurelia's Fury XRWInstant Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
Neck Breaker Creature — Werewolf Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker. 4/3
Tempest Hart 3GCreature — Elemental Elk Trample Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on Tempest Hart. 3/4
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