M:tG card similarity search
W · Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.
Name | Mana | Type | Text |
---|---|---|---|
Lambholt Ravager | Creature — Werewolf | Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 | |
Colossification | 5GG | Enchantment — Aura | Enchant creature When Colossification enters the battlefield, tap enchanted creature. Enchanted creature gets +20/+20. |
Spawn of Thraxes | 5RR | Creature — Dragon | Flying When Spawn of Thraxes enters the battlefield, it deals damage to any target equal to the number of Mountains you control. 5/5 |
Halana, Kessig Ranger | 3G | Legendary Creature — Human Archer Ranger | Reach Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.) 3/4 |
Shivan Gorge | Legendary Land | {T}: Add {C}. {2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent. | |
Flametongue Yearling | RR | Creature — Kavu | Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Flametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked. When Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature. 2/1 |
Treefolk Umbra | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Gallifrey Falls | 4RR | Instant | Gallifrey Falls deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Fuse (You may cast one or both halves of this card from your hand.) |
Crush the Weak | 2R | Sorcery | Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Anger of the Gods | 1RR | Sorcery | Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. |