M:tG card similarity search
3U · Creature — Squid Beast
When Gulf Squid enters the battlefield, tap all lands target player controls. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Sigardian Priest | 1W | Creature — Human Cleric | {1}, {T}: Tap target non-Human creature. 1/2 |
Deep Water | UU | Enchantment | {U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type. |
Star-Crowned Stag | 3W | Creature — Elk | Whenever Star-Crowned Stag attacks, tap target creature defending player controls. 3/3 |
Bloodhusk Ritualist | 2B | Creature — Vampire Shaman | Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.) When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked. 2/2 |
Foul Spirit | 2B | Creature — Spirit | Flying When Foul Spirit enters the battlefield, sacrifice a land. 3/2 |
Primeval Titan | 4GG | Creature — Giant | Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. 6/6 |
Ride Guide | 4W | Creature — Human Employee | When Ride Guide enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 4/4 |
Tainted Well | 2B | Enchantment — Aura | Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp. |
Authority | 1W | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn. |
Spreading Seas | 1U | Enchantment — Aura | Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island. |