Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gumdrop Poisoner

2B · Creature — Human Warlock

Lifelink When Gumdrop Poisoner enters the battlefield, up to one target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. 3/2

Similar cards

Color identity:
NameManaTypeText
Streambed Aquitects 1UUCreature — Merfolk Scout {T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn. 2/3
Toxin Analysis BInstant Target creature gains deathtouch and lifelink until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Agoraphobia 1UEnchantment — Aura Enchant creature Enchanted creature gets -5/-0. {2}{U}: Return Agoraphobia to its owner's hand.
Mourning 1BEnchantment — Aura Enchant creature Enchanted creature gets -2/-0. {B}: Return Mourning to its owner's hand.
Growth Spurt 1GInstant Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.
Built to Last WInstant Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Skullmane Baku 3BBCreature — Spirit Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku. {1}, {T}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn. 2/1
Skinrender 2BBCreature — Phyrexian Zombie When Skinrender enters the battlefield, put three -1/-1 counters on target creature. 3/3
Sarevok the Usurper 3BLegendary Creature — Human Knight Specialize {3} At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 3/3
Oji, the Exquisite Blade 2WULegendary Creature — Human Monk When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2. Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control. 2/3
Page 77