Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gurmag Angler

6B · Creature — Zombie Fish

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) 5/5

Similar cards

Color identity:
NameManaTypeText
Zask, Skittering Swarmlord 3GGLegendary Creature — Insect You may play lands and cast Insect spells from your graveyard. Whenever another Insect you control dies, put it on the bottom of its owner's library, then mill two cards. (Put the top two cards of your library into your graveyard.) {1}{B/G}: Target Insect gets +1/+0 and gains deathtouch until end of turn. ({B/G} can be paid with either {B} or {G}.) 5/5
Waterfall Aerialist 3UCreature — Djinn Wizard Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 3/1
Charging Troll 2GWCreature — Troll Vigilance {G}: Regenerate Charging Troll. 3/3
Corpse Harvester 3BBCreature — Zombie Wizard {1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle. 3/3
God-Eternal Rhonas 3GGLegendary Creature — Zombie God Deathtouch When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 5/5
Ghostly Flame BREnchantment Black and/or red permanents and spells are colorless sources of damage.
Callous Bloodmage 2BCreature — Vampire Warlock When Callous Bloodmage enters the battlefield, choose one — • Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." • You draw a card and you lose 1 life. • Exile target player's graveyard. 2/1
Spawning Pool Land Spawning Pool enters the battlefield tapped. {T}: Add {B}. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Andradite Leech 2BCreature — Leech Black spells you cast cost {B} more to cast. {B}: Andradite Leech gets +1/+1 until end of turn. 2/2
Zombie Ogre 3BBCreature — Zombie Ogre At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.) 3/5
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