Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gurmag Angler

6B · Creature — Zombie Fish

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) 5/5

Similar cards

Color identity:
NameManaTypeText
Diregraf Ghoul BCreature — Zombie Diregraf Ghoul enters the battlefield tapped. 2/2
Rotting Legion 4BCreature — Zombie Rotting Legion enters the battlefield tapped. 4/5
Shambling Ghoul 1BCreature — Zombie Shambling Ghoul enters the battlefield tapped. 2/3
Ana Sanctuary 2GEnchantment At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
Vindictive Lich 3BCreature — Zombie Wizard When Vindictive Lich dies, choose one or more. Each mode must target a different player. • Target opponent sacrifices a creature. • Target opponent discards two cards. • Target opponent loses 5 life. 4/1
Cyclopean Titan 4BBBBCreature — Zombie Giant When Cyclopean Titan dies, two target lands become Swamps. Exile Cyclopean Titan. {3}, {T}: Tap target creature, then return Cyclopean Titan to its owner's hand. 8/4
Benthic Behemoth 5UUUCreature — Serpent Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 7/6
Havoc Demon 5BBCreature — Demon Flying When Havoc Demon dies, all creatures get -5/-5 until end of turn. 5/5
Cemetery Recruitment 1BSorcery Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
Ring of Xathrid 2Artifact — Equipment {2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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