M:tG card similarity search
2G · Creature — Gus
Gus enters the battlefield with a +1/+1 counter on it for each Magic game you have lost to one of your opponents since you last won a game against them. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Cogwork Wrestler | U | Artifact Creature — Gnome | Flash When Cogwork Wrestler enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. 1/2 |
| Rhox Bodyguard | 3GW | Creature — Rhino Monk Soldier | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) When Rhox Bodyguard enters the battlefield, you gain 3 life. 2/3 |
| Deep Forest Hermit | 3GG | Creature — Elf Druid | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. Squirrels you control get +1/+1. 1/1 |
| Crow of Dark Tidings | 2B | Creature — Zombie Bird | Flying When Crow of Dark Tidings enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.) 2/1 |
| Sylvan Paradise | G | Instant | One or more target creatures become green until end of turn. |
| Watcher for Tomorrow | 1U | Creature — Human Wizard | Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Watcher for Tomorrow enters the battlefield tapped. When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand. 2/1 |
| Lotus-Eye Mystics | 3W | Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand. 3/2 |
| Sunbird Standard | 3 | Artifact | {T}: Add one mana of any color. Craft with one or more {5} ({5}, Exile this artifact, Exile one or more other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) |
| Magus of the Disk | 2WW | Creature — Human Wizard | Magus of the Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. 2/4 |
| Centaur Vinecrasher | 3G | Creature — Plant Centaur | Trample Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand. 1/1 |