Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gush

4U · Instant

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Draw two cards.

Similar cards

Color identity:
NameManaTypeText
Morska, Undersea Sleuth GWULegendary Creature — Vedalken Fish Detective You have no maximum hand size. At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth. 2/3
Bond of Insight 3USorcery Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
Gwaihir the Windlord 4WULegendary Creature — Bird Noble This spell costs {2} less to cast as long as you've drawn two or more cards this turn. Flying, vigilance Other Birds you control have vigilance. 4/4
Riddlekeeper 2UCreature — Homunculus Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards. 1/4
Pin Collection XWArtifact — Equipment When Pin Collection enters the battlefield, you may put an ability sticker with ticket cost X or less on it without paying that sticker's ticket cost. Equipped creature gets +1/+1 and has all abilities of ability stickers on Pin Collection. Equip {2}
Scars of the Veteran 4WInstant You may exile a white card from your hand rather than pay this spell's mana cost. Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Fulgent Distraction 2WInstant Choose two target creatures. Tap those creatures, then unattach all Equipment from them.
Lyev Decree 1WSorcery Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Spell Stutter 1UInstant Counter target spell unless its controller pays {2} plus an additional {1} for each Faerie you control.
Inheritance WEnchantment Whenever a creature dies, you may pay {3}. If you do, draw a card.
Page 141