M:tG card similarity search
4W · Creature — Bird Soldier
Flying Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Assault Griffin | 3W | Creature — Griffin | Flying 3/2 |
Enforcer Griffin | 4W | Creature — Griffin | Flying 3/4 |
Makindi Griffin | 3W | Creature — Griffin | Flying 2/4 |
Prized Griffin | 4W | Creature — Griffin | Flying 3/4 |
Silverbeak Griffin | WW | Creature — Griffin | Flying (This creature can't be blocked except by creatures with flying or reach.) 2/2 |
Spotted Griffin | 3W | Creature — Griffin | Flying 2/3 |
Sunspire Griffin | 1WW | Creature — Griffin | Flying 2/3 |
Wild Griffin | 2W | Creature — Griffin | Flying 2/2 |
Hover Barrier | 2U | Creature — Illusion Wall | Defender, flying 0/6 |
Tovolar, Dire Overlord | 1RG | Legendary Creature — Human Werewolf | Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound 3/3 |