M:tG card similarity search
2WW · Creature — Human Soldier
Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Righteous Avengers | 4W | Creature — Human Soldier | Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) 3/1 |
Orcish Farmer | 1RR | Creature — Orc | {T}: Target land becomes a Swamp until its controller's next untap step. 2/2 |
Wei Scout | 1B | Creature — Human Soldier Scout | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 1/1 |
Izzet Keyrune | 3 | Artifact | {T}: Add {U} or {R}. {U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card. |
High Ground | W | Enchantment | Each creature you control can block an additional creature each combat. |
Daring Thief | 2U | Creature — Human Rogue | Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it. 2/3 |
Wyrm's Crossing Patrol | W | Creature — Human Soldier | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 1/1 |
Lu Meng, Wu General | 3UU | Legendary Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 4/4 |
Shu Cavalry | 2W | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/2 |
Shu Elite Companions | 4W | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 3/3 |