Card Codex

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17 May 2024: Card library updated.

Gut, Brutal Fanatic

4BRR · Legendary Creature — Goblin Shaman

When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 4/4 and has menace and haste. Sacrifice it at the beginning of your next end step. 5/4

Similar cards

Color identity:
NameManaTypeText
Bellowing Mauler 4BCreature — Ogre Warrior At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature. 4/6
Lawbringer 2WCreature — Kor Rebel {T}, Sacrifice Lawbringer: Exile target red creature. 2/2
Shadow Kin 3UCreature — Shapeshifter Flash At the beginning of your upkeep, each player mills three cards. You may exile a creature card from among the cards milled this way. If you do, Shadow Kin becomes a copy of that card, except it has this ability. 2/2
Shirei, Shizo's Caretaker 4BLegendary Creature — Spirit Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield. 2/2
Wall of Mourning 1WCreature — Wall Defender When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand. 0/4
Manor Skeleton 1BCreature — Skeleton Haste {1}{B}: Regenerate Manor Skeleton. 1/1
Final Judgment 4WWSorcery Exile all creatures.
Touch of Vitae 2GInstant Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate only once." Draw a card at the beginning of the next turn's upkeep.
Sacred Boon 1WInstant Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
Brass Knuckles 4Artifact — Equipment When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has double strike as long as two or more Equipment are attached to it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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