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17 May 2024: Card library updated.

Gut, Devious Fanatic

4URR · Legendary Creature — Goblin Shaman

When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 3/3 and has flying and haste. Sacrifice it at the beginning of your next end step. 5/4

Similar cards

Color identity:
NameManaTypeText
Shatterskull Charger 1RRCreature — Giant Warrior Kicker {2} Trample, haste If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it. At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand. 4/3
Goblin Champion RCreature — Goblin Warrior Haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 0/1
Duplicity 3UUEnchantment When Duplicity enters the battlefield, exile the top five cards of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand. At the beginning of your end step, discard a card. When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.
Goblin Chariot 2RCreature — Goblin Warrior Haste (This creature can attack and {T} as soon as it comes under your control.) 2/2
Spike Jester BRCreature — Goblin Warrior Haste 3/1
Sokenzan Smelter 1RCreature — Goblin Artificer At the beginning of combat on your turn, you may pay {1} and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste. 2/2
Boggart Ram-Gang R/GR/GR/GCreature — Goblin Warrior Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) 3/3
Reckless Ringleader RCreature — Goblin Rogue Haste When Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste. 1/1
Doppelgang XXXGUSorcery For each of X target permanents, create X tokens that are copies of that permanent.
Arcane Denial 1UInstant Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
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