M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Farrelite Priest | 1WW | Creature — Human Cleric | {1}: Add {W}. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step. 1/3 |
| Soratami Seer | 4U | Creature — Moonfolk Wizard | Flying {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards. 2/3 |
| Jace, Vryn's Prodigy | 1U | Legendary Creature — Human Wizard | {T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control. 0/2 |
| Workhorse | 6 | Artifact Creature — Horse | Workhorse enters the battlefield with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add {C}. 0/0 |
| Frolicking Familiar | 2U | Creature — Otter Wizard | Flying Whenever you cast an instant or sorcery spell, Frolicking Familiar gets +1/+1 until end of turn. 2/2 |
| Imposing Vantasaur | 5W | Creature — Dinosaur | Vigilance Cycling {1} ({1}, Discard this card: Draw a card.) 3/6 |
| Restless Bivouac | Land | Restless Bivouac enters the battlefield tapped. {T}: Add {R} or {W}. {1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. | |
| Temple of Power | Land | (Transforms from Ojer Axonil, Deepest Might.) {T}: Add {R}. {2}{R}, {T}: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery. | |
| Grand Architect | 1UU | Creature — Vedalken Artificer | Other blue creatures you control get +1/+1. {U}: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. 1/3 |
| Karametra's Favor | 1G | Enchantment — Aura | Enchant creature When Karametra's Favor enters the battlefield, draw a card. Enchanted creature has "{T}: Add one mana of any color." |