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17 May 2024: Card library updated.

Gyre Sage

1G · Creature — Elf Druid

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on Gyre Sage. 1/2

Similar cards

Color identity:
NameManaTypeText
Rugged Prairie Land {T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.
Sunken Ruins Land {T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.
Twilight Mire Land {T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
Wooded Bastion Land {T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.
An-Havva Township Land {T}: Add {C}. {1}, {T}: Add {G}. {2}, {T}: Add {R} or {W}.
Aysen Abbey Land {T}: Add {C}. {1}, {T}: Add {W}. {2}, {T}: Add {G} or {U}.
Castle Sengir Land {T}: Add {C}. {1}, {T}: Add {B}. {2}, {T}: Add {U} or {R}.
Koskun Keep Land {T}: Add {C}. {1}, {T}: Add {R}. {2}, {T}: Add {B} or {G}.
Wizards' School Land {T}: Add {C}. {1}, {T}: Add {U}. {2}, {T}: Add {W} or {B}.
Sphere of the Suns 2Artifact Sphere of the Suns enters the battlefield tapped and with three charge counters on it. {T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color.
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