M:tG card similarity search
1B · Creature — Human Hatificer Assassin
Deathtouch Whenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life. 2/2
Name | Mana | Type | Text |
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Pelakka Wurm | 4GGG | Creature — Wurm | Trample When Pelakka Wurm enters the battlefield, you gain 7 life. When Pelakka Wurm dies, draw a card. 7/7 |
Ainok Artillerist | 2G | Creature — Dog Archer | Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.) 4/1 |
Raffine's Informant | 1W | Creature — Human Wizard | When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 2/1 |
Itzquinth, Firstborn of Gishath | RG | Legendary Creature — Dinosaur | Haste When Itzquinth, Firstborn of Gishath enters the battlefield, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature. 2/3 |
Cosi's Ravager | 3R | Creature — Elemental | Landfall — Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player or planeswalker. 2/2 |
Curse of Vengeance | B | Enchantment — Aura Curse | Enchant player Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance. When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance. |
Kavu Runner | 3R | Creature — Kavu | Kavu Runner has haste as long as no opponent controls a white or blue creature. 3/3 |
Wu Scout | 1U | Creature — Human Soldier Scout | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters the battlefield, look at target opponent's hand. 1/1 |
Skophos Warleader | 4R | Creature — Minotaur Warrior | {R}, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 4/5 |
Snapping Creeper | 2G | Creature — Plant | Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. 2/3 |