Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hag of Ceaseless Torment

2B · Creature — Hag Warlock

At the beginning of your upkeep, each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. 2/2

Similar cards

Color identity:
NameManaTypeText
Hierophant's Chalice 3Artifact When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life. {T}: Add {C}.
Foul-Tongue Shriek BInstant Target opponent loses 1 life for each attacking creature you control. You gain that much life.
Vampire Sovereign 3BBCreature — Vampire Noble Flying When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life. 3/4
Soul Tithe 1WEnchantment — Aura Enchant nonland permanent At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value.
Honden of Cleansing Fire 3WLegendary Enchantment — Shrine At the beginning of your upkeep, you gain 2 life for each Shrine you control.
Morsel Theft 2BBTribal Sorcery — Rogue Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card.
Hissing Miasma 1BBEnchantment Whenever a creature attacks you, its controller loses 1 life.
Vicious Conquistador BCreature — Vampire Soldier Whenever Vicious Conquistador attacks, each opponent loses 1 life. 1/2
Dominator Drone 2BCreature — Eldrazi Drone Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life. 3/2
Graveyard Trespasser 2BCreature — Human Werewolf Ward—Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Page 32