Card Codex

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17 May 2024: Card library updated.

Hag of Ceaseless Torment

2B · Creature — Hag Warlock

At the beginning of your upkeep, each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. 2/2

Similar cards

Color identity:
NameManaTypeText
Volrath's Motion Sensor BEnchantment — Aura Enchant player As Volrath's Motion Sensor enters the battlefield, choose one of enchanted player's hands. That player balances Volrath's Motion Sensor on the back of that hand. When Volrath's Motion Sensor falls off the chosen hand, sacrifice Volrath's Motion Sensor and enchanted player loses 3 life.
Measure of Wickedness 3BEnchantment At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life. Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.
Sanguine Brushstroke 1BBEnchantment When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield. Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life.
Tonic Peddler 1WCreature — Human Spellshaper {W}, {T}, Discard a card: Target player gains 3 life. 1/1
Toy Boat 3Artifact Creature — Ship Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.) 3/3
Cosmic Larva 1RRCreature — Beast Trample At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands. 7/6
Grim Guardian 2BEnchantment Creature — Zombie Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life. 1/4
Ambition's Cost 3BSorcery You draw three cards and you lose 3 life.
Ancient Craving 3BSorcery You draw three cards and you lose 3 life.
Cruel Celebrant WBCreature — Vampire Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. 1/2
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