Card Codex

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17 May 2024: Card library updated.

Hag of Death's Legion

2B · Creature — Hag Warlock

At the beginning of your upkeep, create a 1/1 black Skeleton creature token. 2/2

Similar cards

Color identity:
NameManaTypeText
Pongify UInstant Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Not Forgotten 1WSorcery Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.
Devils' Playground 4RRSorcery Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
Pursued Whale 5UUCreature — Whale When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able." Spells your opponents cast that target Pursued Whale cost {3} more to cast. 8/8
Eyes Everywhere 2UEnchantment At the beginning of your upkeep, scry 1. {5}{U}: Exchange control of Eyes Everywhere and target nonland permanent. Activate only as a sorcery.
Lim-Dûl's Hex 1BEnchantment At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless they pay {B} or {3}.
Legion Extruder 1RArtifact When Legion Extruder enters the battlefield, it deals 2 damage to any target. {2}, {T}, Sacrifice another artifact: Create a 3/3 colorless Golem artifact creature token.
Steward of Solidarity 1WCreature — Human Warrior {T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.) 2/2
Ritual of the Returned 3BInstant Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.
Infested Werewolf Creature — Werewolf Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/5
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