M:tG card similarity search
4B · Creature — Ogre Shaman Ally
Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control. 3/2
Name | Mana | Type | Text |
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Hormagaunt Horde | XG | Creature — Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Endless Swarm — Whenever a land enters the battlefield under your control, you may pay {2}{G}. If you do, return Hormagaunt Horde from your graveyard to your hand. 1/1 |
Snapping Creeper | 2G | Creature — Plant | Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. 2/3 |
High Fae Negotiator | 3BB | Creature — Faerie Warlock | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Flying When High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life. 3/5 |
Moonshae Pixie | 3U | Creature — Faerie | Flying When Moonshae Pixie enters the battlefield, draw cards equal to the number of opponents who were dealt combat damage this turn. 2/2 |
Chittering Witch | 3B | Creature — Human Warlock | When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. 2/2 |
Creeping Inn | Artifact Creature — Horror Construct | Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn. {4}: Creeping Inn phases out. 3/7 | |
Plague Rats | 2B | Creature — Rat | Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. */* |
Blessed Wind | 7WW | Sorcery | Target player's life total becomes 20. |
Ramses, Assassin Lord | 2UB | Legendary Creature — Human Assassin | Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. 4/4 |
Fledgling Griffin | 1W | Creature — Griffin | Landfall — Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn. 2/2 |