Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hakbal of the Surging Soul

2GU · Legendary Creature — Merfolk Scout

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. 3/3

Similar cards

Color identity:
NameManaTypeText
Robber Fly 2RCreature — Insect Flying Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards. 1/1
Tolarian Kraken 4UUCreature — Kraken Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature. 4/6
Aradesh, the Founder 2WLegendary Creature — Human Soldier Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or greater, draw a card. 1/4
Turf Wound 2RInstant Target player can't play lands this turn. Draw a card.
Impetuous Sunchaser 1RCreature — Human Soldier Flying, haste Impetuous Sunchaser attacks each combat if able. 1/1
Jelenn Sphinx 3WUCreature — Sphinx Flying, vigilance Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn. 1/5
Kamahl's Druidic Vow XGGLegendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.
Klement, Novice Acolyte 1WLegendary Creature — Tiefling Cleric Specialize {2} When Klement, Novice Acolyte enters the battlefield, creature cards in your hand perpetually get +1/+1. 2/2
Tenth District Veteran 2WCreature — Human Soldier Vigilance Whenever Tenth District Veteran attacks, untap another target creature you control. 2/3
Shaleskin Bruiser 6RCreature — Beast Trample Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast. 4/4
Page 125