M:tG card similarity search
5R · Creature — Djinn
Haste Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common. 6/5
Name | Mana | Type | Text |
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Ichor Explosion | 5BB | Sorcery | As an additional cost to cast this spell, sacrifice a creature. All creatures get -X/-X until end of turn, where X is the sacrificed creature's power. |
Chill Haunting | 1B | Instant | As an additional cost to cast this spell, exile X creature cards from your graveyard. Target creature gets -X/-X until end of turn. |
Slithering Shade | B | Creature — Shade | Defender (This creature can't attack.) {B}: Slithering Shade gets +1/+1 until end of turn. Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand. 0/1 |
Hotfoot Gnome | 2R | Artifact Creature — Gnome | Haste {T}: Another target creature gains haste until end of turn. 3/1 |
Ego Erasure | 2U | Tribal Instant — Shapeshifter | Changeling (This card is every creature type.) Creatures target player controls get -2/-0 and lose all creature types until end of turn. |
Myr Adapter | 3 | Artifact Creature — Myr | Myr Adapter gets +1/+1 for each Equipment attached to it. 1/1 |
Ronin Houndmaster | 2R | Creature — Human Samurai | Haste Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 2/2 |
Skulduggery | B | Instant | Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1. |
Mesmeric Orb | 2 | Artifact | Whenever a permanent becomes untapped, that permanent's controller mills a card. |
Paranoid Parish-Blade | 2W | Creature — Human Soldier | Delirium — Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard. 3/2 |