M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Jazal Goldmane | 2WW | Legendary Creature — Cat Warrior | First strike {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures. 4/4 |
Kaldra Compleat | 7 | Legendary Artifact — Equipment | Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7} |
Chapel Shieldgeist | Creature — Spirit Cleric | Flying, first strike Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. 2/1 | |
Spiteful Prankster | 2R | Creature — Devil | As long as it's your turn, Spiteful Prankster has first strike. Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker. 3/2 |
Skyship Stalker | 2RR | Creature — Dragon | Flying {R}: Skyship Stalker gets +1/+0 until end of turn. {R}: Skyship Stalker gains first strike until end of turn. {R}: Skyship Stalker gains haste until end of turn. 3/3 |
Glissa, the Traitor | BGG | Legendary Creature — Phyrexian Zombie Elf | First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand. 3/3 |
Natural Emergence | 2RG | Enchantment | When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands. |
Resurgence | 3RW | Sorcery | Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase. |
Bruse Tarl, Boorish Herder | 2RW | Legendary Creature — Human Ally | Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.) 3/3 |
Mammoth Harness | 3G | Enchantment — Aura | Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn. |