M:tG card similarity search
1U · Creature — Merfolk Soldier
Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 0/6 LEVEL 5+ 6/6 Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 0/3
Name | Mana | Type | Text |
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Westvale Cult Leader | Creature — Human Cleric | Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. At the beginning of your end step, create a 1/1 white and black Human Cleric creature token. */* | |
Wasp Lancer | U/BU/BU/B | Creature — Faerie Soldier | Flying 3/2 |
Supply | XGW | Sorcery | Create X 1/1 green Saproling creature tokens. |
Druid of Horns | 3G | Creature — Human Druid | Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token. 2/3 |
Blightsower Thallid | Creature — Phyrexian Fungus | When this creature transforms into Blightsower Thallid or dies, create a 1/1 green Phyrexian Saproling creature token. 3/3 | |
Siege Veteran | 2W | Creature — Human Soldier | At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token. 2/2 |
Balduvian Frostwaker | 2U | Creature — Human Wizard | {U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. 1/1 |
Fable of Wolf and Owl | 3G/UG/UG/U | Enchantment | Whenever you cast a green spell, you may create a 2/2 green Wolf creature token. Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying. |
Chivalric Alliance | 1W | Enchantment | Whenever you attack with two or more creatures, draw a card. {2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance. |
Pale Bears | 2G | Creature — Bear | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 2/2 |