Card Codex

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17 May 2024: Card library updated.

Hall of Storm Giants

· Land

If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Similar cards

Color identity:
NameManaTypeText
Akki Rockspeaker 1RCreature — Goblin Shaman When Akki Rockspeaker enters the battlefield, add {R}. 1/1
Abandoned Outpost Land Abandoned Outpost enters the battlefield tapped. {T}: Add {W}. {T}, Sacrifice Abandoned Outpost: Add one mana of any color.
Bog Wreckage Land Bog Wreckage enters the battlefield tapped. {T}: Add {B}. {T}, Sacrifice Bog Wreckage: Add one mana of any color.
Ravaged Highlands Land Ravaged Highlands enters the battlefield tapped. {T}: Add {R}. {T}, Sacrifice Ravaged Highlands: Add one mana of any color.
Seafloor Debris Land Seafloor Debris enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice Seafloor Debris: Add one mana of any color.
Timberland Ruins Land Timberland Ruins enters the battlefield tapped. {T}: Add {G}. {T}, Sacrifice Timberland Ruins: Add one mana of any color.
Squandered Resources BGEnchantment Sacrifice a land: Add one mana of any type the sacrificed land could produce.
Settle the Wilds 2GSorcery Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.
Network Disruptor UArtifact Creature — Moonfolk Rogue Flying When Network Disruptor enters the battlefield, tap target permanent. 1/1
Tidal Visionary UCreature — Merfolk Wizard {T}: Target creature becomes the color of your choice until end of turn. 1/1
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