Card Codex

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17 May 2024: Card library updated.

Hall of the Bandit Lord

· Legendary Land

Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.

Similar cards

Color identity:
NameManaTypeText
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Canopy Vista Land — Forest Plains ({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
Cinder Glade Land — Mountain Forest ({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
Prairie Stream Land — Plains Island ({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
Smoldering Marsh Land — Swamp Mountain ({T}: Add {B} or {R}.) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
Sunken Hollow Land — Island Swamp ({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
Demon's Horn 2Artifact Whenever a player casts a black spell, you may gain 1 life.
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