Card Codex

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17 May 2024: Card library updated.

Hallowed Haunting

2WW · Enchantment

As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."

Similar cards

Color identity:
NameManaTypeText
Dancing Scimitar 4Artifact Creature — Spirit Flying (This creature can't be blocked except by creatures with flying or reach.) 1/5
Geist of the Moors 1WWCreature — Spirit Flying 3/1
Lantern Kami WCreature — Spirit Flying 1/1
Moaning Spirit 2BCreature — Spirit Flying 2/1
Silent Observer 3UCreature — Spirit Flying 1/5
Stormcloud Spirit 3UUCreature — Spirit Flying (This creature can't be blocked except by creatures with flying or reach.) 4/4
Vector Glider Enchantment Creature — Spirit Flying 2/3
Vassal Soul 1W/UW/UCreature — Spirit Flying 2/2
Boneyard Wurm 1GCreature — Wurm Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. */*
Ixidron 3UUCreature — Illusion As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.) Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield. */*
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