Card Codex

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17 May 2024: Card library updated.

Hallowed Haunting

2WW · Enchantment

As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."

Similar cards

Color identity:
NameManaTypeText
Experimental Confectioner 2BCreature — Human Peasant When Experimental Confectioner enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This creature can't block." 2/3
Emergent Haunting 1UEnchantment At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types. {2}{U}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Tangle Kelp UEnchantment — Aura Enchant creature When Tangle Kelp enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.
Paragon of New Dawns 3WCreature — Human Soldier Other white creatures you control get +1/+1. {W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.) 2/2
Cartouche of Strength 2GEnchantment — Aura Cartouche Enchant creature you control When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) Enchanted creature gets +1/+1 and has trample.
Marionette Master 4BBCreature — Human Artificer Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power. 1/3
Imprisoned in the Moon 2UEnchantment — Aura Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
Ichor Aberration 1UBCreature — Phyrexian Horror Flying, Defender As long as Ichor Aberration's power is 7 or greater, it can attack as though it didn't have defender. Whenever you proliferate, if Ichor Aberration is in your graveyard or on the battlefield, Ichor Aberration perpetually gets +1/+1. You may cast it from your graveyard this turn. 3/3
Grafted Growth 2GEnchantment — Aura Enchant land When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control. Enchanted land has "{T}: Add two mana of any one color."
Gigantiform 3GGEnchantment — Aura Kicker {4} Enchant creature Enchanted creature has base power and toughness 8/8 and has trample. When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle.
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