M:tG card similarity search
2WW · Enchantment
As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."
Name | Mana | Type | Text |
---|---|---|---|
Aven Trailblazer | 2W | Creature — Bird Soldier | Flying Domain — Aven Trailblazer's toughness is equal to the number of basic land types among lands you control. 2/* |
Caustic Tar | 4BB | Enchantment — Aura | Enchant land Enchanted land has "{T}: Target player loses 3 life." |
King Darien XLVIII | 1GW | Legendary Creature — Human Soldier | Other creatures you control get +1/+1. {3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token. Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn. 2/3 |
Quicksmith Spy | 3U | Creature — Human Artificer | When Quicksmith Spy enters the battlefield, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy. 2/3 |
Green Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. |
Elvish Spirit Guide | 2G | Creature — Elf Spirit | Exile Elvish Spirit Guide from your hand: Add {G}. 2/2 |
Erayo, Soratami Ascendant | 1U | Legendary Creature — Moonfolk Monk | Flying Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant. 1/1 |
Safehold Duo | 3G/W | Creature — Elf Warrior Shaman | Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn. 2/4 |
Steward of Solidarity | 1W | Creature — Human Warrior | {T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.) 2/2 |
Keldon Strike Team | 2R | Creature — Human Warrior | Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste. 3/1 |