Card Codex

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17 May 2024: Card library updated.

Hallowed Haunting

2WW · Enchantment

As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."

Similar cards

Color identity:
NameManaTypeText
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Rhizome Lurcher 2BGCreature — Fungus Zombie Undergrowth — Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard. 2/2
Restore Balance Sorcery Suspend 6—{W} Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
Karsus Depthguard 2RCreature — Viashino Warrior Defender As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender. 4/3
Living Conundrum 4UCreature — Elemental Hexproof If you would draw a card while your library has no cards in it, skip that draw instead. As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance. 2/5
Gruesome Scourger 3BBCreature — Orc Warrior When Gruesome Scourger enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control. 3/3
Ramses Overdark 2UUBBLegendary Creature — Human Assassin {T}: Destroy target enchanted creature. 4/3
Witch's Oven 1Artifact {T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Observant Alseid 2WEnchantment Creature — Nymph Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Vigilance Enchanted creature gets +2/+2 and has vigilance. 2/2
Geistlight Snare 2UInstant This spell costs {1} less to cast if you control a Spirit. It also costs {1} less to cast if you control an enchantment. Counter target spell unless its controller pays {3}.
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