Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hallowed Moonlight

1W · Instant

Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Angel of Condemnation 2WWCreature — Angel Flying, vigilance {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. {2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.) 3/3
Hyalopterous Lemure 4BCreature — Spirit {0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn. 4/3
Coax from the Blind Eternities 2USorcery You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand.
Ria Ivor, Bane of Bladehold 2WBLegendary Creature — Phyrexian Knight Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." 3/4
Cursed Courtier 2WCreature — Human Noble Lifelink When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.) 3/3
Boareskyr Tollkeeper 1WCreature — Orc Knight When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped." 3/1
Castigate WBSorcery Target opponent reveals their hand. You choose a nonland card from it and exile that card.
Night Terrors 2BSorcery Target player reveals their hand. You choose a nonland card from it. Exile that card.
Starlight Spectacular 2WWEnchantment Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.)
Sakura-Tribe Springcaller 3GCreature — Snake Shaman At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end. 2/4
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