M:tG card similarity search
1W · Creature — Human Cleric
Whenever you gain life, put a +1/+1 counter on Hallowed Priest. 1/1
Name | Mana | Type | Text |
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Ob Nixilis, Unshackled | 4BB | Legendary Creature — Demon | Flying, trample Whenever an opponent searches their library, that player sacrifices a creature and loses 10 life. Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled. 4/4 |
Stony Strength | G | Instant | Put a +1/+1 counter on target creature you control. Untap that creature. |
Spawn of Mayhem | 2BB | Creature — Demon | Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Flying, trample At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem. 4/4 |
Vampiric Dragon | 6BR | Creature — Vampire Dragon | Flying Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon. {1}{R}: Vampiric Dragon deals 1 damage to target creature. 5/5 |
Azor's Elocutors | 3W/UW/U | Creature — Human Advisor | At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game. Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors. 3/5 |
Thriving Ibex | 3W | Creature — Goat | When Thriving Ibex enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Ibex attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 2/4 |
Farmstead Gleaner | 3 | Artifact Creature — Scarecrow | Farmstead Gleaner doesn't untap during your untap step. {2}, {Q}: Put a +1/+1 counter on Farmstead Gleaner. ({Q} is the untap symbol.) 2/2 |
Bulette | 3G | Creature — Beast | At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette. 3/3 |
Thriving Grubs | 1R | Creature — Gremlin | When Thriving Grubs enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 2/1 |
Thriving Turtle | U | Creature — Turtle | When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 0/3 |