M:tG card similarity search
2 · Artifact Creature — Insect
{2}, Exile Halo Scarab from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 2/1
Name | Mana | Type | Text |
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Voidwing Hybrid | UB | Creature — Phyrexian Bat | Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When you proliferate, return Voidwing Hybrid from your graveyard to your hand. 2/1 |
Regal Caracal | 3WW | Creature — Cat | Other Cats you control get +1/+1 and have lifelink. When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink. 3/3 |
Ellivere of the Wild Court | 2GW | Legendary Creature — Human Knight | Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) Whenever an enchanted creature you control deals combat damage to a player, draw a card. 4/4 |
Call of the Conclave | GW | Sorcery | Create a 3/3 green Centaur creature token. |
Centaur Glade | 3GG | Enchantment | {2}{G}{G}: Create a 3/3 green Centaur creature token. |
Legacy's Allure | UU | Enchantment | At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.) |
Feywild Caretaker | 4U | Creature — Orc Wizard | When Feywild Caretaker enters the battlefield, you take the initiative. At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying. 3/4 |
Imperial Oath | 5W | Sorcery | Create three 2/2 white Samurai creature tokens with vigilance. Scry 3. |
Utter End | 2WB | Instant | Exile target nonland permanent. |
Icy Prison | UU | Enchantment | When Icy Prison enters the battlefield, exile target creature. At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}. When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control. |