Card Codex

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17 May 2024: Card library updated.

Halvar, God of Battle

2WW · Legendary Creature — God

Creatures you control that are enchanted or equipped have double strike. At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control. 4/4

Similar cards

Color identity:
NameManaTypeText
Sandsower 3WCreature — Spirit Tap three untapped creatures you control: Tap target creature. 1/3
Bower Passage 1GEnchantment Creatures with flying can't block creatures you control.
Celestial Ancient 3WWCreature — Elemental Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. 3/3
Chasm Drake 4UCreature — Drake Flying Whenever Chasm Drake attacks, target creature you control gains flying until end of turn. 3/3
Cavalry Drillmaster 1WCreature — Human Knight When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 2/1
Coordinated Assault RInstant Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Cunning Evasion 1UEnchantment Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Cloud Crusader 2WWCreature — Human Knight Flying First strike (This creature deals combat damage before creatures without first strike.) 2/3
You See a Guard Approach UInstant Choose one — • Distract the Guard — Tap target creature. • Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Inspiring Captain 3WCreature — Human Knight When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
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