Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hama Pashar, Ruin Seeker

1WU · Legendary Creature — Human Wizard

Room abilities of dungeons you own trigger an additional time. 2/3

Similar cards

Color identity:
NameManaTypeText
Aegar, the Freezing Flame 1URLegendary Creature — Giant Wizard Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. 3/3
Coastline Chimera 3UCreature — Chimera Flying {1}{W}: Coastline Chimera can block an additional creature this turn. 1/5
Devotee of Strength 2GCreature — Naga Wizard {4}{G}: Target creature gets +2/+2 until end of turn. 3/2
Merfolk Seer 2UCreature — Merfolk Wizard When Merfolk Seer dies, you may pay {1}{U}. If you do, draw a card. 2/2
Demotion WEnchantment — Aura Enchant creature Enchanted creature can't block, and its activated abilities can't be activated.
Carth the Lion 2BGLegendary Creature — Human Warrior Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate. 3/5
Balduvian Conjurer 1UCreature — Human Wizard {T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land. 0/2
Lesser Masticore 2Artifact Creature — Masticore As an additional cost to cast this spell, discard a card. {4}: Lesser Masticore deals 1 damage to target creature. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Sea Gate Oracle 2UCreature — Human Wizard When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. 1/3
Rebuild the City 3BRGSorcery Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)
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