Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hama Pashar, Ruin Seeker

1WU · Legendary Creature — Human Wizard

Room abilities of dungeons you own trigger an additional time. 2/3

Similar cards

Color identity:
NameManaTypeText
Dollhouse of Horrors 5Artifact {1}, {T}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.
Keeper of the Lens 1Artifact Creature — Golem You may look at face-down creatures you don't control any time. 1/2
Masked Blackguard 1BCreature — Human Rogue Flash (You may cast this spell any time you could cast an instant.) {2}{B}: Masked Blackguard gets +1/+1 until end of turn. 2/1
Fiery Emancipation 3RRREnchantment If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Two Streams Facility Plane — Apalapucia Whenever you planeswalk to Two Streams Facility and at the beginning of the first upkeep of the game, each player chooses green anchor or red waterfall. Each player who last chose green anchor may play an additional land during each of their turns. Creatures controlled by players who last chose red waterfall get +2/+0 and have haste. Whenever chaos ensues, each player who last chose green anchor chooses red waterfall, and vice versa.
Adun Oakenshield BRGLegendary Creature — Human Knight {B}{R}{G}, {T}: Return target creature card from your graveyard to your hand. 1/2
White Knight WWCreature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) 2/2
Haunting Imitation 2USorcery Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.
Svyelun of Sea and Sky 1UULegendary Creature — Merfolk God Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 3/4
Taii Wakeen, Perfect Shot RWLegendary Creature — Human Mercenary Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card. {X}, {T}: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead. 2/3
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