Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hama Pashar, Ruin Seeker

1WU · Legendary Creature — Human Wizard

Room abilities of dungeons you own trigger an additional time. 2/3

Similar cards

Color identity:
NameManaTypeText
Grip of Chaos 4RREnchantment Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)
A-Base Camp Land {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
Thraben Heretic 1WCreature — Human Wizard {T}: Exile target creature card from a graveyard. 2/2
Abandoned Sarcophagus 3Artifact You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
Quicksilver Elemental 3UUCreature — Elemental {U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities. 3/4
Skill Borrower 2UArtifact Creature — Human Wizard Play with the top card of your library revealed. As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.) 1/3
Ertai, the Corrupted 2WUBLegendary Creature — Phyrexian Human Wizard {U}, {T}, Sacrifice a creature or enchantment: Counter target spell. 3/4
Apprentice Sorcerer 2UCreature — Human Wizard {T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1
Capricious Sorcerer 2UCreature — Human Wizard {T}: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1
Minthara of the Absolute 2WBLegendary Creature — Elf Cleric Starting intensity 0 Creatures you control get +X/+0, where X is Minthara of the Absolute's intensity. Whenever one or more permanents you control leave the battlefield, cards you own named Minthara of the Absolute intensify by 1. This ability triggers only once each turn. 2/4
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