Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hama Pashar, Ruin Seeker

1WU · Legendary Creature — Human Wizard

Room abilities of dungeons you own trigger an additional time. 2/3

Similar cards

Color identity:
NameManaTypeText
Stasis Field 1UEnchantment — Aura Enchant creature Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.
Leeching Licid 1BCreature — Licid {B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player. 1/1
Custodi Soulbinders 3WCreature — Human Cleric Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying. 0/0
Blighted Agent 1UCreature — Phyrexian Human Rogue Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Blighted Agent can't be blocked. 1/1
Academy Rector 3WCreature — Human Cleric When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle. 1/2
Fragment of Konda Enchantment Creature — Human Noble Defender When Fragment of Konda dies, draw a card. 1/3
Verdant Haven 2GEnchantment — Aura Enchant land When Verdant Haven enters the battlefield, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Imposter Mech 1UArtifact — Vehicle You may have Imposter Mech enter the battlefield as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types. Crew 3 3/1
Repeat Offender 1BCreature — Human Assassin {2}{B}: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/1
Temmet, Vizier of Naktamun WULegendary Creature — Human Cleric At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) 2/2
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