M:tG card similarity search
5GG · Creature — Giant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs {2} less to cast if it's bargained. Trample When Hamlet Glutton enters the battlefield, you gain 3 life. 6/6
Name | Mana | Type | Text |
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Sagu Mauler | 4GU | Creature — Beast | Trample, hexproof Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6 |
Arcane Archery | 2G | Instant | Target creature gets +3/+3 and gains reach and trample until end of turn. You get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it." |
Ludevic's Abomination | Creature — Lizard Horror | Trample 13/13 | |
Tolarian Geyser | 2U | Sorcery | Kicker {W} (You may pay an additional {W} as you cast this spell.) Return target creature to its owner's hand. Draw a card. If this spell was kicked, you gain 3 life. |
Zulaport Cutthroat | 1B | Creature — Human Rogue Ally | Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. 1/1 |
Blood Artist | 1B | Creature — Vampire | Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. 0/1 |
Skitterbeam Battalion | 9 | Artifact Creature — Construct | Prototype {3}{R}{R} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Trample, haste When Skitterbeam Battalion enters the battlefield, if you cast it, create two tokens that are copies of it. 4/4 |
Inquisitor Exarch | WW | Creature — Phyrexian Cleric | When Inquisitor Exarch enters the battlefield, choose one — • You gain 2 life. • Target opponent loses 2 life. 2/2 |
Zirda, the Dawnwaker | 1R/WR/W | Legendary Creature — Elemental Fox | Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn. 3/3 |
Luminous Wake | 2W | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks or blocks, you gain 4 life. |