M:tG card similarity search
1RR · Legendary Enchantment Artifact
Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
Name | Mana | Type | Text |
---|---|---|---|
Chittering Doom | 3G | Enchantment | Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token. |
Corrupted Zendikon | 1B | Enchantment — Aura | Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land dies, return that card to its owner's hand. |
Show and Tell | 2U | Sorcery | Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. |
Welcome to Sweettooth | 1G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human creature token. II — Create a Food token. III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control. |
Prickly Pair | 2R | Creature — Plant Mercenary | When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 2/2 |
Dragon Fodder | 1R | Sorcery | Create two 1/1 red Goblin creature tokens. |
Krenko's Command | 1R | Sorcery | Create two 1/1 red Goblin creature tokens. |
Empty the Warrens | 3R | Sorcery | Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
Feral Incarnation | 8G | Sorcery | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 3/3 green Beast creature tokens. |
Tan Jolom, the Worldwalker | 1GWU | Legendary Creature — Spirit | At the beginning of combat on your turn, choose up to one target artifact or land you control that isn't a creature or token. Until end of turn, it becomes a 3/3 Spirit creature with vigilance and double team in addition to its other types. 3/3 |