Card Codex

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17 May 2024: Card library updated.

Hammer of Ruin

2 · Artifact — Equipment

Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. Equip {2}

Similar cards

Color identity:
NameManaTypeText
Martial Glory RWInstant Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of turn.
Plunder 4RSorcery Destroy target artifact or land. Suspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Coat with Venom BInstant Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Lash of Thorns BInstant Target creature gets +2/+1 and gains deathtouch until end of turn.
Status B/GInstant Target creature gets +1/+1 and gains deathtouch until end of turn.
Batterbone 2Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has vigilance and lifelink. Equip {5}
Root Out 2GSorcery Destroy target artifact or enchantment. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Ashenmoor Liege 1B/RB/RB/RCreature — Elemental Knight Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. 4/1
Outmaneuver XRInstant X target blocked creatures assign their combat damage this turn as though they weren't blocked.
Protect 2WInstant Target creature gets +2/+4 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
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