Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hammerheim

· Legendary Land

{T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn.

Similar cards

Color identity:
NameManaTypeText
Lord of the Ulvenwald Creature — Werewolf Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3
Channel GGSorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.
Cephalid Snitch 1UCreature — Cephalid Wizard Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn. 1/1
Everybody Lives! 1WInstant All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.
Belbe's Armor 3Artifact {X}, {T}: Target creature gets -X/+X until end of turn.
Supersize 1GInstant Target creature gets +3½/+3½ until end of turn.
Bloodcurdling Scream XBSorcery Target creature gets +X/+0 until end of turn.
Enrage XRInstant Target creature gets +X/+0 until end of turn.
Howl from Beyond XBInstant Target creature gets +X/+0 until end of turn.
A-Eyes of the Beholder 3BBInstant Target creature gets -11/-11 until end of turn.
Page 7