M:tG card similarity search
1U · Instant
Creatures your opponents control get -2/-0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Mindwrack Liege | 3U/RU/RU/R | Creature — Horror | Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield. 4/4 |
Blessing | WW | Enchantment — Aura | Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn. |
Firebreathing | R | Enchantment — Aura | Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. |
Skyship Stalker | 2RR | Creature — Dragon | Flying {R}: Skyship Stalker gets +1/+0 until end of turn. {R}: Skyship Stalker gains first strike until end of turn. {R}: Skyship Stalker gains haste until end of turn. 3/3 |
Angelfire Crusader | 3W | Creature — Human Soldier Knight | {R}: Angelfire Crusader gets +1/+0 until end of turn. 2/3 |
Genetic Recombinator | Artifact — Contraption | Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn. | |
Kamahl, Heart of Krosa | 6GG | Legendary Creature — Human Druid | At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.) 5/5 |
Curse of the Forsaken | 2W | Enchantment — Aura Curse | Enchant player Whenever a creature attacks enchanted player, its controller gains 1 life. |
Raging Gorilla | 2R | Creature — Ape | Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn. 2/3 |
Thalia, Heretic Cathar | 2W | Legendary Creature — Human Soldier | First strike Creatures and nonbasic lands your opponents control enter the battlefield tapped. 3/2 |