M:tG card similarity search
BB · Creature — Human Samurai
Protection from white Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Fallaji Excavation | 3GG | Sorcery | Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") |
| Infected Vermin | 2B | Creature — Rat | {2}{B}: Infected Vermin deals 1 damage to each creature and each player. Threshold — {3}{B}: Infected Vermin deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard. 1/1 |
| Resounding Thunder | 2R | Instant | Resounding Thunder deals 3 damage to any target. Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.) When you cycle Resounding Thunder, it deals 6 damage to any target. |
| Benevolent Blessing | 1W | Enchantment — Aura | Flash Enchant creature As Benevolent Blessing enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it. |
| Savvy Trader | 3G | Creature — Human Citizen | When Savvy Trader enters the battlefield, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled. Spells you cast from anywhere other than your hand cost {1} less to cast. 3/3 |
| Essence Depleter | 2B | Creature — Eldrazi Drone | Devoid (This card has no color.) {1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.) 2/3 |
| Spellgorger Barbarian | 3R | Creature — Human Nightmare Barbarian | When Spellgorger Barbarian enters the battlefield, discard a card at random. When Spellgorger Barbarian leaves the battlefield, draw a card. 3/1 |
| Hopeful Initiate | W | Creature — Human Warlock | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) {2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment. 1/2 |
| Bureaucracy | 3UU | Enchantment | Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND"). |
| Slickshot Lockpicker | 2U | Creature — Human Rogue | When Slickshot Lockpicker enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Plot {2}{U} (You may pay {2}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 2/3 |