M:tG card similarity search
1B · Creature — Human Warrior
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Quirion Ranger | G | Creature — Elf Ranger | Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1 |
Akal Pakal, First Among Equals | 2U | Legendary Creature — Human Advisor | At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 1/5 |
Wyll of the Fiend Pact | 3BRR | Legendary Creature — Human Warlock | When this creature specializes, you may sacrifice another creature or an artifact. When you do, draw three cards unless target opponent pays 5 life. 5/5 |
Strength of Arms | W | Instant | Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token. |
Teysa Karlov | 2WB | Legendary Creature — Human Advisor | If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink. 2/4 |
Hero of the Winds | 3W | Creature — Human Soldier | Flying Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn. 1/4 |
Rebel Informer | 2B | Creature — Human Mercenary Rebel | Rebel Informer can't be the target of white spells or abilities from white sources. {3}: Put target nontoken Rebel on the bottom of its owner's library. 1/2 |
A-Symmetry Sage | U | Creature — Human Wizard | Flying Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 3 until end of turn. 0/3 |
Symmetry Sage | U | Creature — Human Wizard | Flying Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn. 0/2 |
Stonewright | R | Creature — Human Shaman | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn." 1/1 |