Card Codex

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17 May 2024: Card library updated.

Hand of the Praetors

3B · Creature — Phyrexian Zombie

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Other creatures you control with infect get +1/+1. Whenever you cast a creature spell with infect, target player gets a poison counter. 3/2

Similar cards

Color identity:
NameManaTypeText
Strandwalker 5Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+4 and has reach. Equip {4}
Topan Ascetic 2GCreature — Human Monk Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn. 2/2
Traumatic Visions 3UUInstant Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Pendelhaven Legendary Land {T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn.
Imminent Doom 2REnchantment Imminent Doom enters the battlefield with a doom counter on it. Whenever you cast a spell with mana value equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to any target. Then put a doom counter on Imminent Doom.
Door of Destinies 4Artifact As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
Golem's Heart 2Artifact Whenever a player casts an artifact spell, you may gain 1 life.
Mortis Dogs 3BCreature — Phyrexian Dog Whenever Mortis Dogs attacks, it gets +2/+0 until end of turn. When Mortis Dogs dies, target player loses life equal to its power. 2/2
Sapphire Leech 1UCreature — Leech Flying Blue spells you cast cost {U} more to cast. 2/2
Vampiric Fury 1RInstant Vampire creatures you control get +2/+0 and gain first strike until end of turn.
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