M:tG card similarity search
2R · Enchantment
During combat, players can't cast instant spells or activate abilities that aren't mana abilities.
Name | Mana | Type | Text |
---|---|---|---|
Overwhelming Splendor | 6WW | Enchantment — Aura Curse | Enchant player Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities. |
Enroll in the Coalition | 3W | Enchantment | You are a Flagbearer. While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able. |
Revel in Silence | WW | Instant | Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn. Exile Revel in Silence. |
Repudiate | G/UG/U | Instant | Counter target activated or triggered ability. (Mana abilities can't be targeted.) |
Stifle | U | Instant | Counter target activated or triggered ability. (Mana abilities can't be targeted.) |
A-Dissonant Wave | 2G | Instant — Adventure | Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.) |
Dissonant Wave | 2G | Instant — Adventure | Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.) |
Smokebraider | 1R | Creature — Elemental Shaman | {T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals. 1/1 |
Grell Philosopher | 2U | Creature — Horror Wizard | Aberrant Tinkering — When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities. 1/4 |
Stasis Cocoon | 1W | Enchantment — Aura | Enchant artifact Enchanted artifact can't attack or block, and its activated abilities can't be activated. |