Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hands of Binding

1U · Sorcery

Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Similar cards

Color identity:
NameManaTypeText
Llanowar Behemoth 3GGCreature — Elemental Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn. 4/4
Jorn, God of Winter 2GLegendary Snow Creature — God Whenever Jorn attacks, untap each snow permanent you control. 3/3
Siren's Call UInstant Cast this spell only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
Wilderness Reclamation 3GEnchantment At the beginning of your end step, untap all lands you control.
Enthralling Hold 3UUEnchantment — Aura Enchant creature You can't choose an untapped creature as this spell's target as you cast it. You control enchanted creature.
Chromeshell Crab 4UCreature — Crab Beast Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. 3/3
Coral Trickster 1UCreature — Merfolk Rogue Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent. 2/1
Howling Mine 2Artifact At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Inaction Injunction 1USorcery Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Draw a card.
Inquisitor Greyfax 1WUBLegendary Creature — Human Inquisitor Vigilance Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance. Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3
Page 59