M:tG card similarity search
2R · Creature — Dwarf Pilot
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature becomes tapped, you may discard a card. If you do, draw a card. 2/1
Name | Mana | Type | Text |
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Seize the Spoils | 2R | Sorcery | As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Diplomatic Escort | 1U | Creature — Human Spellshaper | {U}, {T}, Discard a card: Counter target spell or ability that targets a creature. 1/1 |
Prowl, Stoic Strategist | 3W | Legendary Artifact Creature — Robot | More Than Meets the Eye {2}{W} (You may cast this card converted for {2}{W}.) Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it. Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl. 3/3 |
Enchantress's Presence | 2G | Enchantment | Whenever you cast an enchantment spell, draw a card. |
Gandalf, Friend of the Shire | 3U | Legendary Creature — Avatar Wizard | Flash You may cast sorcery spells as though they had flash. Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card. 2/4 |
Prologue to Phyresis | 1U | Instant | Each opponent gets a poison counter. Draw a card. |
Sea Gate Loremaster | 4U | Creature — Merfolk Wizard Ally | {T}: Draw a card for each Ally you control. 1/3 |
Magus of the Bazaar | 1U | Creature — Human Wizard | {T}: Draw two cards, then discard three cards. 0/1 |
Wei Night Raiders | 2BB | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Wei Night Raiders deals damage to an opponent, that player discards a card. 2/2 |
Midnight Oil | 2BB | Enchantment | Midnight Oil enters the battlefield with seven hour counters on it. At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil. Your maximum hand size is equal to the number of hour counters on Midnight Oil. Whenever you discard a card, you lose 1 life. |