M:tG card similarity search
2R · Creature — Human Knight
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Hanweir Lancer is paired with another creature, both creatures have first strike. 2/2
Name | Mana | Type | Text |
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Evolving Adaptive | G | Creature — Phyrexian Warrior | Evolving Adaptive enters the battlefield with an oil counter on it. Evolving Adaptive gets +1/+1 for each oil counter on it. Whenever another creature enters the battlefield under your control, if that creature has greater power or toughness than Evolving Adaptive, put an oil counter on Evolving Adaptive. 0/0 |
Coppercoat Vanguard | 1W | Creature — Human Soldier | Each other Human you control gets +1/+0 and has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 2/2 |
Gonti's Aether Heart | 6 | Legendary Artifact | Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters). Pay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one. |
Nylea's Colossus | 6G | Enchantment Creature — Giant | Constellation — Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn. 6/6 |
Shoreline Scout | U | Creature — Merfolk Scout | When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand. As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0. 1/1 |
Uglúk of the White Hand | 2BR | Legendary Creature — Orc Soldier | Whenever another creature you control dies, put a +1/+1 counter on Uglúk of the White Hand. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead. 3/3 |
Embrose, Dean of Shadow | 2BB | Legendary Creature — Human Warlock | {T}: Put a +1/+1 counter on another target creature, then Embrose, Dean of Shadow deals 2 damage to that creature. Whenever a creature you control with a +1/+1 counter on it dies, draw a card. 4/4 |
Heron's Grace Champion | 2GW | Creature — Human Knight | Flash Lifelink When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. 3/3 |
Oak Street Innkeeper | 2G | Creature — Elf | As long as it's not your turn, tapped creatures you control have hexproof. 1/2 |
Soltari Priest | WW | Creature — Soltari Cleric | Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.) 2/1 |