Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hanweir Watchkeep

2R · Creature — Human Warrior Werewolf

Defender At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep. 1/5

Similar cards

Color identity:
NameManaTypeText
Now I Know My ABC's 1UUEnchantment At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game.
Sphinx of Foresight 2UUCreature — Sphinx You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1. 4/4
Barren Glory 4WWEnchantment At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.
Topdeck the Halls 3RWEnchantment Decorated cards in your hand have miracle {S}. (Decorated cards include premiums, promos, and cards with alternate frames or art.) At the beginning of your upkeep, if you control twelve or more decorated permanents, you win the game.
Deathbonnet Sprout GCreature — Fungus At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. (To mill a card, put the top card of your library into your graveyard.) 1/1
Hag of Dark Duress 2BCreature — Hag Warlock At the beginning of your upkeep, each opponent discards a card. 2/2
Feast on the Fallen 2BEnchantment At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.
Painwracker Oni 3BBCreature — Demon Spirit Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre. 5/4
Fearsome Werewolf Creature — Werewolf Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/3
Stalking Predator Creature — Werewolf Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4
Page 12